Posted by michaelf on Apr 15, 2010 in
Research
Games can promote 21st century skills, such as multitasking, play, distributed cognition, networking, among others (see Jenkins white paper ). These “new media” literacy skills, social in nature, are based on traditional literacies such as writing. Today, self-sponsored writing and the universal authorship through digital network are put writing as an essential skill to be [...]
Tags: collaboration, Informal assessment, social networking, Taiga
Teacher Connections restarted back in September and the last 4 months have raised some very interesting discussions as well as opportunities for QA teachers to locate mentors, local teaching buddies, join collaborative projects and source prospective co-questing classes. The December meetings were small but very engaging as many Southern Hemisphere schools are now preparing for end of the year and retiring their QA classes and US counterparts were getting back in the swing after Thanksgiving celebrations.
Tags: collaboration, community of practice, social networking, teacher contribution
My post here builds on Donna’s recent comments about the fun quotient in teacher learning in Quest Atlantis. Teacher involvement in Quest Atlantis is not only a chance to get back in touch with your sense of play but a chance to be part of a burgeoning professional learning community. Let me describe some of [...]
Tags: collaborations, community of practice, critical friends, social networking, teacher contribution, teacher design
On the Tuesday, July 7th I was invited to be the ISTE guest speaker in Second Life to talk about Quest Atlantis. The presentation came to life when 8 QA teachers in the audience came up to join me on stage and to describe their experience with QA and field questions about educational practices and [...]
Tags: community of practice, social networking