The Quest Atlantis team is committed to bringing together the power of videogames, academics, and participation in socially-meaningful activities. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults. The QA project will foster an awareness of seven critical dimensions in order to actualize them in the lives of children:
- Creative Expression – "I Create"
- Diversity Affirmation – "Everyone Matters"
- Personal Agency – "I Have Voice"
- Social Responsibility – "We Can Make a Difference"
- Environmental Awareness – "Think Globally, Act Locally"
- Healthy Communities – "Live, Love, Grow"
- Compassionate Wisdom – "Be Kind"
Through participation in Quest Atlantis, youth will come to value their own communities and to recognize not only that their communities value them, but that even young people can make important contributions in their communities and in the world.
For more information about the social commitments, click the following link:
Critical Design article.
In a very real way, we are attempting to reclaim the story medium in one of its contemporary forms–i.e., videogames–to use it in a socially-responsive way and at the same time undo the problems that are currently associated with the use of this form. The challenge has been to develop an adaptive entity that is not simply about playing yet remains engaging, is not a lesson yet fosters learning, and is not evangelical yet still promotes a social agenda. See the MacArthur Foundation Video below: