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	<title>Comments for Voices of QA</title>
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	<description>The Official Quest Atlantis Blog</description>
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		<title>Comment on Epic Brings the Vision to Reality by Janis Watson</title>
		<link>http://questatlantisblog.org/2010/09/epic-brings-the-vision-to-reality/comment-page-1/#comment-699</link>
		<dc:creator>Janis Watson</dc:creator>
		<pubDate>Wed, 08 Sep 2010 16:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=853#comment-699</guid>
		<description>As one member of the story-writing team for the new Epic trajectory, I have to say it was both a challenge and a joy to build this new narrative. 

It was a challenge because we had so many goals we wanted to accomplish with this finite set of missions... developing students&#039; understanding of &quot;lumins&quot; as manifestations of good works in the world rather than simply rewards for working in QA, showing how lives based on a commitment to these social agendas can impact a world in a way that would feel &quot;real&quot; to kids, and showing them how what they do can indeed make a difference... all of these and more had to underlie the story. At the same time, because Epic is a &quot;serialized&quot; story that is unlocked for Questers as they luminate and is entirely voluntary, the story had to be compelling and fun, so Questers will WANT to earn the right to experience the next installment. The balance of content with motivation is always the kicker.

But the creation of Epic was also a real joy for me personally... because I got the chance to work with a wonderful team of dedicated people, from artists to writers to game designers to project coordinators and support staff, as we created this brand-new island of Aegea, with its citizens who are unique in QA. The QA staff comprise an amazing group of individual talents, people whose sense of purpose and dedication is surpassed only by their generosity to each other and their team spirit. It was also so much fun for me to get the chance to develop characters and add humor and a sense of play in a storyline that is ultimately designed to give students a serious message.... But that&#039;s what QA and transformational play is all about. Who says you can&#039;t solve puzzles and explore mazes while you save the world?

I am very grateful to Sasha, Donna, and the whole team of QA, not least of whom are the dedicated teachers who so generously give their own and their students&#039; time. Their feedback is invaluable to helping us make changes to the design that always, always make the end product better than it was before.</description>
		<content:encoded><![CDATA[<p>As one member of the story-writing team for the new Epic trajectory, I have to say it was both a challenge and a joy to build this new narrative. </p>
<p>It was a challenge because we had so many goals we wanted to accomplish with this finite set of missions&#8230; developing students&#8217; understanding of &#8220;lumins&#8221; as manifestations of good works in the world rather than simply rewards for working in QA, showing how lives based on a commitment to these social agendas can impact a world in a way that would feel &#8220;real&#8221; to kids, and showing them how what they do can indeed make a difference&#8230; all of these and more had to underlie the story. At the same time, because Epic is a &#8220;serialized&#8221; story that is unlocked for Questers as they luminate and is entirely voluntary, the story had to be compelling and fun, so Questers will WANT to earn the right to experience the next installment. The balance of content with motivation is always the kicker.</p>
<p>But the creation of Epic was also a real joy for me personally&#8230; because I got the chance to work with a wonderful team of dedicated people, from artists to writers to game designers to project coordinators and support staff, as we created this brand-new island of Aegea, with its citizens who are unique in QA. The QA staff comprise an amazing group of individual talents, people whose sense of purpose and dedication is surpassed only by their generosity to each other and their team spirit. It was also so much fun for me to get the chance to develop characters and add humor and a sense of play in a storyline that is ultimately designed to give students a serious message&#8230;. But that&#8217;s what QA and transformational play is all about. Who says you can&#8217;t solve puzzles and explore mazes while you save the world?</p>
<p>I am very grateful to Sasha, Donna, and the whole team of QA, not least of whom are the dedicated teachers who so generously give their own and their students&#8217; time. Their feedback is invaluable to helping us make changes to the design that always, always make the end product better than it was before.</p>
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		<title>Comment on Epic Brings the Vision to Reality by Donna Stevens</title>
		<link>http://questatlantisblog.org/2010/09/epic-brings-the-vision-to-reality/comment-page-1/#comment-667</link>
		<dc:creator>Donna Stevens</dc:creator>
		<pubDate>Wed, 01 Sep 2010 23:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=853#comment-667</guid>
		<description>It&#039;s been exciting seeing this project grow and the backstory, evolve, to truly engage our students, helping them to understand that experiential knowledge truly is transformative power in the hands of a socially committed student.  

And that growth is in large part to our entire community, not only the QA team members who continue to work diligently and passionately to try to create those experiences, but also the teachers and students who took time to give us feedback, sharing their valuable insights with us. 

During our design phase, we presented some ideas and sketches to a few of our teachers. The feedback provided was thoughtful, powerful and illustrated how committed these teachers were to QA, to the ideas it represents, and to their students.  The idea for the Teen Council, for example, was born after hearing that a few teachers were wondering what had become of the old Atlantian Council in a previous narrative.  What we heard these teachers say was that they wanted their students to see a role model for doing good in the world, and we couldn&#039;t have agreed more.  Those comments helped give birth to a new Teen Council, a group of committed students that have a very tangible role in the current narrative.  

Questers will be able to join Teen Council Guilds which will provide them with an opportunity to celebrate putting the social commitments into action.  We&#039;re excited about these changes, and the possibilities for real social engagement that these new characters represent, and we are so thankful that we were able to glean these insights from members of our larger QA family who use the program with their students.

All this to say that these successes are not just our successes...they are yours...they belong to the students, teachers, administrators and buoys who share the passion and the dream.   Thanks for being part of the team, and for helping us realize our goals.</description>
		<content:encoded><![CDATA[<p>It&#8217;s been exciting seeing this project grow and the backstory, evolve, to truly engage our students, helping them to understand that experiential knowledge truly is transformative power in the hands of a socially committed student.  </p>
<p>And that growth is in large part to our entire community, not only the QA team members who continue to work diligently and passionately to try to create those experiences, but also the teachers and students who took time to give us feedback, sharing their valuable insights with us. </p>
<p>During our design phase, we presented some ideas and sketches to a few of our teachers. The feedback provided was thoughtful, powerful and illustrated how committed these teachers were to QA, to the ideas it represents, and to their students.  The idea for the Teen Council, for example, was born after hearing that a few teachers were wondering what had become of the old Atlantian Council in a previous narrative.  What we heard these teachers say was that they wanted their students to see a role model for doing good in the world, and we couldn&#8217;t have agreed more.  Those comments helped give birth to a new Teen Council, a group of committed students that have a very tangible role in the current narrative.  </p>
<p>Questers will be able to join Teen Council Guilds which will provide them with an opportunity to celebrate putting the social commitments into action.  We&#8217;re excited about these changes, and the possibilities for real social engagement that these new characters represent, and we are so thankful that we were able to glean these insights from members of our larger QA family who use the program with their students.</p>
<p>All this to say that these successes are not just our successes&#8230;they are yours&#8230;they belong to the students, teachers, administrators and buoys who share the passion and the dream.   Thanks for being part of the team, and for helping us realize our goals.</p>
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		<title>Comment on One Person&#8217;s Path to Quest Atlantis by Sasha</title>
		<link>http://questatlantisblog.org/2010/03/one-persons-path-to-quest-atlantis/comment-page-1/#comment-640</link>
		<dc:creator>Sasha</dc:creator>
		<pubDate>Fri, 27 Aug 2010 12:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=698#comment-640</guid>
		<description>Yes, Scott, I have found the work you are doing in Qville absolutely transformative for those kids. In fact, in spite of all the countless hours we put into other designs for the kids to support collaboration and such, it is often QVILLE where we see the rich collaborations and powerful contributions. In fact, one of Linda Polin’s doctoral students did her dissertation comparing the chat in QVILLE with chat in one of our science worlds. Heidi found that in total there was something like 20 pages of text over the week in the science world, and over 200 pages in Qville. Further, she found that when she coded for collaborative problem solving, something like 80% of the chat was of this collaborative participation in the student-owned Qville while most of the chat in the we-produced and teacher-assigned science world was social—kind of humbling.

Anyway, I have found those children whom you have mentored to be so helpful to others. The transition from their earlier work in which they were insecure and felt they had little to offer to two years later when they thought they were the bees knees and they really did have tons to offer. I appreciate your dedication and time to help bring out the such deep personal change for these kids.</description>
		<content:encoded><![CDATA[<p>Yes, Scott, I have found the work you are doing in Qville absolutely transformative for those kids. In fact, in spite of all the countless hours we put into other designs for the kids to support collaboration and such, it is often QVILLE where we see the rich collaborations and powerful contributions. In fact, one of Linda Polin’s doctoral students did her dissertation comparing the chat in QVILLE with chat in one of our science worlds. Heidi found that in total there was something like 20 pages of text over the week in the science world, and over 200 pages in Qville. Further, she found that when she coded for collaborative problem solving, something like 80% of the chat was of this collaborative participation in the student-owned Qville while most of the chat in the we-produced and teacher-assigned science world was social—kind of humbling.</p>
<p>Anyway, I have found those children whom you have mentored to be so helpful to others. The transition from their earlier work in which they were insecure and felt they had little to offer to two years later when they thought they were the bees knees and they really did have tons to offer. I appreciate your dedication and time to help bring out the such deep personal change for these kids.</p>
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		<title>Comment on Playing the Numbers Game by Donna Stevens</title>
		<link>http://questatlantisblog.org/2010/08/playing-the-numbers-game/comment-page-1/#comment-629</link>
		<dc:creator>Donna Stevens</dc:creator>
		<pubDate>Tue, 24 Aug 2010 02:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=841#comment-629</guid>
		<description>We&#039;ll be interested to hear what you think about that new intro!!  Send us an email and let us know what you think!  Even as we grow, we value your input and ideas!

Donna</description>
		<content:encoded><![CDATA[<p>We&#8217;ll be interested to hear what you think about that new intro!!  Send us an email and let us know what you think!  Even as we grow, we value your input and ideas!</p>
<p>Donna</p>
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		<title>Comment on Understanding genetics and the role of teachers by Laurie Merrill</title>
		<link>http://questatlantisblog.org/2010/05/understanding-genetics-and-the-role-of-teachers/comment-page-1/#comment-627</link>
		<dc:creator>Laurie Merrill</dc:creator>
		<pubDate>Sun, 22 Aug 2010 23:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=788#comment-627</guid>
		<description>Nice work!  I look forward to trying out this genetics unit once I get my training.  I am with Full Sail at the moment in Dr. Seigal&#039;s class.  Any chance you can create another genetics quest that would include mutations and epigenetics?  Fruitflies would be a great target species to use for the quest since so many mutations have been documented on them (Drosophila melanogaster).

http://en.wikipedia.org/wiki/Drosophila_melanogaster

I am looking forward to working with you and with some kids in Australia.  I teach science in Fillmore, California and would love for my students to share info with your students about the California Condor in our backyard and the Channel Islands in Ventura - in exchange for reef ecology or whatever is in your backyard.

Good day,
Laurie Merrill</description>
		<content:encoded><![CDATA[<p>Nice work!  I look forward to trying out this genetics unit once I get my training.  I am with Full Sail at the moment in Dr. Seigal&#8217;s class.  Any chance you can create another genetics quest that would include mutations and epigenetics?  Fruitflies would be a great target species to use for the quest since so many mutations have been documented on them (Drosophila melanogaster).</p>
<p><a href="http://en.wikipedia.org/wiki/Drosophila_melanogaster" rel="nofollow">http://en.wikipedia.org/wiki/Drosophila_melanogaster</a></p>
<p>I am looking forward to working with you and with some kids in Australia.  I teach science in Fillmore, California and would love for my students to share info with your students about the California Condor in our backyard and the Channel Islands in Ventura &#8211; in exchange for reef ecology or whatever is in your backyard.</p>
<p>Good day,<br />
Laurie Merrill</p>
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		<title>Comment on Bringing stories into the classroom by Mary</title>
		<link>http://questatlantisblog.org/2009/08/bringing-stories-into-the-classroom/comment-page-1/#comment-618</link>
		<dc:creator>Mary</dc:creator>
		<pubDate>Wed, 18 Aug 2010 20:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=179#comment-618</guid>
		<description>I am interested in trying QA in my classroom and experiencing it with my students.</description>
		<content:encoded><![CDATA[<p>I am interested in trying QA in my classroom and experiencing it with my students.</p>
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		<title>Comment on Bringing stories into the classroom by Andy</title>
		<link>http://questatlantisblog.org/2009/08/bringing-stories-into-the-classroom/comment-page-1/#comment-530</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 22 Jul 2010 16:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=179#comment-530</guid>
		<description>I learned a great deal about how to use Quest Atlantis effectively</description>
		<content:encoded><![CDATA[<p>I learned a great deal about how to use Quest Atlantis effectively</p>
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		<title>Comment on Bringing stories into the classroom by Andy</title>
		<link>http://questatlantisblog.org/2009/08/bringing-stories-into-the-classroom/comment-page-1/#comment-528</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 22 Jul 2010 14:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=179#comment-528</guid>
		<description>QA is really a trendsetter in how Virtual Worlds can be used for powerful learning for adults and children.  I enjoyed learning how this interface works and interacts.  It can be a great motivator and learning tool for students.  There is great variety of topics and skills for students to choose and learn from.  I also like how students that are working diligently are rewarded with individualized new quests.</description>
		<content:encoded><![CDATA[<p>QA is really a trendsetter in how Virtual Worlds can be used for powerful learning for adults and children.  I enjoyed learning how this interface works and interacts.  It can be a great motivator and learning tool for students.  There is great variety of topics and skills for students to choose and learn from.  I also like how students that are working diligently are rewarded with individualized new quests.</p>
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		<title>Comment on Rebuilding Ander City by Donna Stevens</title>
		<link>http://questatlantisblog.org/2010/06/rebuilding-ander-city/comment-page-1/#comment-493</link>
		<dc:creator>Donna Stevens</dc:creator>
		<pubDate>Fri, 09 Jul 2010 14:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=801#comment-493</guid>
		<description>It&#039;s easy to look at a wonderful build such as the new Ander City and not realize all the thought, planning and skill that has gone into the creation of the environment.  Thanks, Matt, for the fascinating glimpse into what you and Scott do so very well!!!

The new Ander City will be released with our new intro, which is scheduled for sometime the week of July 19th.  QA teachers...be sure to check it out!!</description>
		<content:encoded><![CDATA[<p>It&#8217;s easy to look at a wonderful build such as the new Ander City and not realize all the thought, planning and skill that has gone into the creation of the environment.  Thanks, Matt, for the fascinating glimpse into what you and Scott do so very well!!!</p>
<p>The new Ander City will be released with our new intro, which is scheduled for sometime the week of July 19th.  QA teachers&#8230;be sure to check it out!!</p>
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		<title>Comment on Bringing stories into the classroom by Mary Bates</title>
		<link>http://questatlantisblog.org/2009/08/bringing-stories-into-the-classroom/comment-page-1/#comment-464</link>
		<dc:creator>Mary Bates</dc:creator>
		<pubDate>Thu, 01 Jul 2010 17:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://questatlantisblog.org/?p=179#comment-464</guid>
		<description>QA is not just a game, it is an anistructional tool.  With the teacher as a guide, the students may use play to learn everything from math skills to social skills.  The teacher uses the narrative and curriculum to guide the students through various missions.  This format is high interest and a great way for students to interact with the curriculum rather than simply sitting and passively taking in information.</description>
		<content:encoded><![CDATA[<p>QA is not just a game, it is an anistructional tool.  With the teacher as a guide, the students may use play to learn everything from math skills to social skills.  The teacher uses the narrative and curriculum to guide the students through various missions.  This format is high interest and a great way for students to interact with the curriculum rather than simply sitting and passively taking in information.</p>
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